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On touchscreens, these games are usually a bit rubbish, due to iffy design and even worse controls, but Swordigo bucks the trend. You get a huge magical realm of monsters to fight, treasures to find, and towns to explore. Any whiff of nostalgia is rapidly expunged as you become engrossed in the plot, give giant spiders a serious kicking, and do your best Harry Potter impersonation with the aid of enemy-troubling spells.
Though its retro art style may be reminiscent of some of the classic 16-bit games of yesteryear, there's nothing dated about the gameplay mechanics found in Monster Crown. The game features more than two hundred monsters for players to tame and collect, as well as a fully fleshed-out breeding system that allows for countless combinations. Its biggest strength, however, is its dark and thought-provoking narrative.
World of Final Fantasy is one of the many Final Fantasy spin-off titles released by Square Enix. It's often compared with the Pokemon series, although the similarities are fairly limited beyond the game's monster-catching mechanic. Granted, this is one of Pokemon's defining features, but the training and battling elements that supplement it in Pokemon just aren't there in World of Final Fantasy.
Jade Cocoon: Story Of The Tamamayu is one of the most underrated RPGs on the PlayStation. It's starting to show some cracks visually, but its story and gameplay are top-notch. The game shares more than a few similarities with Pokemon, but also has some great ideas of its own. Even when its ideas don't quite land, it's easy to see what the developers were going for.
It's more like playing with the Pokemon trading cards than it is a Pokemon game, but the strategy involved is incredibly similar. Likewise, the depth of the combat and the huge variety of monsters make this the perfect title for those who love the tactical elements of the Pokemon series.
Those similarities to Pokemon are certainly still there, but they're complemented by some very different mechanics and, of course, Akira Toriyama's signature art style. It's a fairly simple game to pick up and play, but those who take the time to fully explore the game's systems will be rewarded with a much more fulfilling experience.
Rise follows many of the new conventions established in Monster Hunter: World while also introducing new features and mechanics, including a new animal companion called a Palamute that can be used to ride across the map or into battle, and the use of Wirebugs to traverse the world and mount and ride certain monsters. The game received generally positive reviews upon release with critics praising the gameplay and its expansion of the mechanics introduced in World. It has sold more than 12 million copies worldwide since launch, making it the second best-selling game in the series.
Rise uses the same seamless map approach introduced in Monster Hunter: World unlike the zoned areas typical of earlier games in the series. Its maps are more focused on vertical movement than previous games, as implied by its title, so new tools are given to the player to help with quick vertical scaling. The Wirebug, similar to the Clutch Claw added in Monster Hunter World: Iceborne, allows a player to grapple and swing across gaps or to higher locations as needed.[1] The Wirebug also has different interactions with each weapon type, adding to that weapon's set of moves and combos.[2] Further, the Wirebug allows a player to engage certain monsters in Wyvern Riding, letting the hunter mount and control the creature to a limited degree as to either lead it into areas more amenable for combat or to engage in combat with a different monster.[3]
Palamutes are new dog-like companion creatures in Rise. The player can ride them to quickly navigate the map without losing stamina. Additionally, Palamutes can quickly scale cliffs and perform attacks while fighting monsters alongside the player's other companion option, the cat-like Palicoes, who return from previous games.
Monster Hunter Rise was announced during a Nintendo Direct Mini: Partner Showcase broadcast on September 17, 2020 for a worldwide release on March 26, 2021.[11] Alongside its release, Rise included three Amiibo figures: a Palico, Palamute, and the game's flagship monster, Magnamalo. Using the Amiibo unlocks a set of unique layered armor for the player in the game.[12] A month-long demo was released on January 7, 2021, featuring four quests with all fourteen weapons available as well as single player and online multiplayer support.[13] The demo's release briefly caused the Nintendo eShop servers to suffer outages due to its popularity.[14] A second demo was released on March 12, 2021.[15] The game currently has free post-launch content similar to World.[16]
A special edition Nintendo Switch bundle, which includes the console, dock and Joy-Con emblazoned with Rise artwork along with a copy of the game, launched on the same day.[17] Ahead of Rise's release, the crossover game Super Smash Bros. Ultimate included three Monster Hunter-themed Mii Fighter costumes as downloadable content, including the Hunter armor, Rathalos armor, and a Felyne hat.[18] Coinciding with the game's launch, three collectable Spirits based on the Palico, Palamute, and Magnamalo were added to the game.[19]
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Spotlight on: Sister Jean, fairy godmother and unofficial mascot, is 101 years old now, and her favorite team is still really good. Because coach Porter Moser is no one-hit wonder. That 32-6 season and dream run to the national semifinal in 2018 was the start of something, not the end. Moser has won 20-plus games in all three seasons since and looks fully reloaded to crash the party again. Loyola Chicago leads the nation in scoring defense and defensive efficiency and has a top-50 offense to go with it, which is why both KenPom.com and the NET rankings consider these Ramblers a top-10 squad. 2b1af7f3a8